DreamRun is a 3D platformer focused on challenging movement, traps, and obstacle-based gameplay, combined with light ranged combat.
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This project was developed end-to-end by me, including game design, gameplay programming, and VFX. All 3D models were sourced from free Unity Asset Store assets, and character animations were created using Adobe Mixamo.
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A full gameplay walkthrough is linked above. Below is the showreel of the game, along with the complete design documentation created for this project.
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Showreel
Documentation
GDD
Level Design Document
Marketing Research Document
In this document, I conducted market research for an indie game, identified and analyzed the target audience and player archetypes, studied marketing trends, and created a structured pre- and post-release marketing plan focused on reach, visibility, and player engagement.
Weekly Task Management
