DreamRun is a 3D platformer focused on challenging movement, traps, and obstacle-based gameplay, combined with light ranged combat.
This project was developed end-to-end by me, including game design, gameplay programming, and VFX. All 3D models were sourced from free Unity Asset Store assets, and character animations were created using Adobe Mixamo.
A full gameplay walkthrough is linked above. Below is the showreel of the game, along with the complete design documentation created for this project.
Showreel
Documentation
GDD
Level Design Document
Marketing Research Document
In this document, I conducted market research for an indie game, identified and analyzed the target audience and player archetypes, studied marketing trends, and created a structured pre- and post-release marketing plan focused on reach, visibility, and player engagement.
Weekly Task Management
